Though I've never really been into sim games, I picked up Sim Ant by
Maxis because I liked the idea of playing an insect in an insect's world.
Man oh man did I get hooked. Oddly enough, this game delivered the same
kind of heart-pounding intensity as any action oriented shooter I've
played. There's a real thrill and risk in recruiting your entire black
colony and marching on the red ants' nest, intent on raiding their tunnels
and destroying their queen. It's as close to experiencing the world through
an ant's eyes as we're likely to see. At the main menu there's even an "Ant
Information" option where you can learn about different species and their
behaviors, like how they can feed each other by regurgitating into
another's mouth ("Don't try this at home!")
The game itself is played in two modes, Scenario and Full Game. The
Scenario Mode is essentially eight practice rounds of increasing
difficulty, in which your Black Queen and a Red Queen are placed in the
same area and must compete for resources until one colony is strong enough
to conquer the other. There's a sandbox, a garden, a roadside, and a
riverside, among other environments. You control the yellow ant, or the
"sentient ant" as I like to think of him...or actually her, since the Ant
Information explains that almost all ants in a colony are female. Much of
the time is spent toggling between the "surface overview" in which you can
see the entire area and where the food is (small green pellets,) where the
evil spiders are, or where the black and red pheromone trails lead to, and
the "surface closeup," where you move the yellow ant around and pick up
food or rocks and can recruit 5, 10, or all of your colony. Recruiting a
mass of drones is useful when you find more food than you can carry
yourself, when you want to attack a spider or caterpillar and turn it into
a pile of food, or when you finally decide to claim the red ants'
territory. It may sound easy, but don't forget cats and people and car
tires will squish you, spiders and ant lions will eat you, and there are
many encounters with red scouts while foraging for food. The yellow ant
only gets three lives in Scenario Mode, so be cautious and let your drones
take the risks.
All the skills and strategies you'll acquire are put to use in Full
Game Mode, where you have an entire house and yard divided into sections.
The object is to compete with the red ants for ownership of each section,
eventually overtaking the house and driving out the humans. This is where
you'll need to hatch breeder ants which can fly off to start new colonies
in nearby sections. Watch out for the family dog, and the particularly
nasty lawnmower.
The graphics are okay at best, blocky and pixellated at worst (as in
the surface overview,) but they get the job done and there's never any
confusion as to what's what. The happy music can become annoying quickly,
but thankfully there's an option to turn it off. Gameplay can become
terribly slow as colony populations grow to two or three hundred apiece and
the CPU struggles to keep up with everything that's going on. The yellow
ant seems easily confused at times, occasionally picking something up or
putting it down when you don't want her to, and this can be bothersome when
you're being chased by a spider or red soldier. The game is compatible with
the SNES Mouse, so movement is controlled by an onscreen hand that tells
the yellow ant where to go. Without the mouse, the control pad works just
fine.
I can easily forgive the game's few shortcomings as I keep going back
to it again and again, sometimes just to set up a new colony and let it go
by itself, to see which queen gets the better of the other. It's definitely
a worthwhile buy if you're into sim games, war/strategy games, or just
bugs. You'll see ants in a whole new light once you've spent some time as
one of them.