Japanese Artwork of Western Games

Contents:

Page 1:
Nintendo 64
Crash Bandicoot
Tomb Raider
Page 2:
Ratchet and Clank
Jak and Daxter
SSX
Page 3:
Xbox/PS2/Gamecube - Pt. 1
Page 4:
Xbox/PS2/Gamecube - Pt. 2
Page 5:
Xbox 360/Ps3 - Pt. 1
Page 6:
Xbox 360/Ps3 - Pt. 2

American
Japanese

This one technically uses the same image, but Rad is much darker in the US version. The arm is also glowing a bit more and you can make out a bit of the background of one of the canyon levels. The logo has also more color.

American
Japanese

The Japanese tried to completely reinvent Crackdown by renaming it Riot Act and sticking these manga characters on the cover, again falsely representing the in-game characters. They also turned the main character white. The new artwork was provided by Monkey Punch, the artist behind Lupin III. The sequel, though, uses the same box art as the North American version.

American
Japanese

These are similar, but the North American version shows the main character, while the Japanese one just has a creepy monster thing.

American
Japanese

Dark Sector uses a similar color scheme for both covers, although the Japanese one uses solid white on half of it. They also maybe figured that having the character turned around looked more imposing, although the blade weapon is still emphasized in both.

American
Japanese

Whoa, the Japanese cover for Darksiders looks excellent. It uses a lot more color, although to be fair, the North American version uses one of those shiny foil packages that reflects colored light, for some reason that only made sense to THQ's marketing department. Also see that Konami published the game in Japan.

American
Japanese

Again, another Japanese game that was technically developed in North America - Canada, to be precise. The art style in the Japanese version looks less rendered, though the Servbot head in the American one is neat, subtle marketing for Mega Man Legends 3.

American
Japanese

The American cover for this is supposed to be comical, but it's really off putting. The Japanese cover tries to fix that with the usual manga artwork.

American
Japanese

These actually aren't THAT different. The Japanese version takes the picture that was in the center of the North American one and expands it, ensuring action. The North American one shows all of the different things you can do - Drive cars! Get money! Meet black men! - suggesting its sandbox nature, very similar to the cover for Crackdown.

American
Japanese

The Japanese already known that Front Mission is about big stompy mechs, so they can highlight the human characters. Most Americans probably don't though, hence they take the forefront.

American
Japanese

I don't know what's going on in the Japanese cover of Heavy Rain, but it sure is freaky.

American
Japanese

Here's the reverse situation, sort of. The American version just shows a fighter pilot, but the Japanese version makes it explicit that, yes, you pilot jet fighters in this game.

Contents:

Page 1:
Nintendo 64
Crash Bandicoot
Tomb Raider
Page 2:
Ratchet and Clank
Jak and Daxter
SSX
Page 3:
Xbox/PS2/Gamecube - Pt. 1
Page 4:
Xbox/PS2/Gamecube - Pt. 2
Page 5:
Xbox 360/Ps3 - Pt. 1
Page 6:
Xbox 360/Ps3 - Pt. 2

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