㰀琀椀琀氀攀㸀䠀愀爀搀挀漀爀攀 䜀愀洀椀渀最 㨀 䘀椀渀愀氀 䘀愀渀琀愀猀礀 ⴀ 䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀㰀⼀琀椀琀氀攀㸀 㰀戀漀搀礀 戀最挀漀氀漀爀㴀戀氀愀挀欀 䰀䤀一䬀㴀夀䔀䰀䰀伀圀 䄀䰀䤀一䬀㴀圀䠀䤀吀䔀 嘀䰀䤀一䬀㴀伀刀䄀一䜀䔀㸀 㰀渀漀猀挀爀椀瀀琀㸀 㰀⼀椀昀爀愀洀攀㸀 㰀⼀渀漀猀挀爀椀瀀琀㸀 㰀瀀㸀 㰀猀挀爀椀瀀琀 琀礀瀀攀㴀∀琀攀砀琀⼀樀愀瘀愀猀挀爀椀瀀琀∀㸀㰀℀ⴀⴀ google_ad_client = "pub-5230184257141993"; google_ad_width = 728;最漀漀最氀攀开愀搀开栀攀椀最栀琀 㴀 㤀 㬀 google_ad_format = "728x90_as";最漀漀最氀攀开愀搀开琀礀瀀攀 㴀 ∀琀攀砀琀∀㬀 google_ad_channel = "";最漀漀最氀攀开挀漀氀漀爀开戀漀爀搀攀爀 㴀 ∀ ∀㬀 google_color_bg = "000000";最漀漀最氀攀开挀漀氀漀爀开氀椀渀欀 㴀 ∀昀昀昀昀 ∀㬀 google_color_text = "ffffff";最漀漀最氀攀开挀漀氀漀爀开甀爀氀 㴀 ∀昀昀昀昀昀昀∀㬀 //-->㰀⼀猀挀爀椀瀀琀㸀 㰀猀挀爀椀瀀琀 琀礀瀀攀㴀∀琀攀砀琀⼀樀愀瘀愀猀挀爀椀瀀琀∀ src="http://pagead2.googlesyndication.com/pagead/show_ads.js">㰀⼀猀挀爀椀瀀琀㸀 㰀瀀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㌀㸀 㰀⼀挀攀渀琀攀爀㸀 㰀琀搀 眀椀搀琀栀㴀 ─ 瘀愀氀椀最渀㴀琀漀瀀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㌀㸀 Other Characters 㰀䌀䔀一吀䔀刀㸀㰀䈀㸀䴀䤀䐀䜀䔀吀匀㰀⼀䈀㸀㰀戀爀㸀㰀戀爀㸀㰀椀洀最 猀爀挀㴀∀洀椀搀最攀琀猀⸀瀀渀最∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀⼀㸀 㰀倀㸀ऀ Here's something the series hasn't seen before: a town of wee people. (The American DS version calls them "gnomes.") They're too small to be terribly important, but they are a friendly bunch. GURGANS 㰀⼀䌀䔀一吀䔀刀㸀 吀栀攀 䜀甀爀最愀渀猀 愀爀攀 愀 戀氀椀渀搀 爀愀挀攀 眀椀琀栀 琀栀攀 愀戀椀氀椀琀礀 琀漀 瀀爀漀瀀栀攀猀椀稀攀 琀栀攀 昀甀琀甀爀攀⸀ 吀栀椀渀欀 漀昀 琀栀攀洀 愀猀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀✀猀㰀⼀椀㸀 琀愀欀攀 漀渀 琀栀攀 䌀椀爀挀氀攀 漀昀 匀愀最攀猀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀䌀䔀一吀䔀刀㸀㰀䈀㸀䴀伀伀䜀䰀䔀匀㰀⼀䈀㸀㰀戀爀㸀㰀戀爀㸀㰀椀洀最 猀爀挀㴀∀洀漀漀最氀攀猀⸀瀀渀最∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀⼀㸀 㰀倀㸀ऀ 夀䔀䔀䠀䔀䔀䔀℀ 䴀漀漀最氀攀猀℀ 䴀漀漀最氀攀猀 洀愀欀攀 琀栀攀椀爀 昀椀爀猀琀 愀瀀瀀攀愀爀愀渀挀攀 椀渀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀㰀⼀椀㸀 愀猀 猀攀爀瘀愀渀琀猀 眀漀爀欀椀渀最 椀渀 䐀漀爀最愀✀猀 洀愀渀猀椀漀渀⸀ 䤀 挀漀甀氀搀 戀攀 眀爀漀渀最 愀戀漀甀琀 琀栀椀猀Ⰰ 戀甀琀 䤀 搀漀渀✀琀 琀栀椀渀欀 琀栀攀礀 猀琀愀爀琀 猀愀礀椀渀最 ∀欀甀瀀漀∀ 甀渀琀椀氀 氀愀琀攀爀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀䌀䔀一吀䔀刀㸀㰀䈀㸀匀唀䴀䴀伀一匀㰀⼀䈀㸀㰀戀爀㸀㰀戀爀㸀㰀椀洀最 猀爀挀㴀∀氀攀瘀椀愀琀栀愀渀⸀瀀渀最∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀⼀㸀 㰀椀洀最 猀爀挀㴀∀戀愀栀愀洀甀琀⸀瀀渀最∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀⼀㸀 㰀倀㸀 㰀⼀䌀䔀一吀䔀刀㸀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀㰀⼀椀㸀 椀猀 愀氀猀漀 琀栀攀 昀椀爀猀琀 最愀洀攀 椀渀 琀栀攀 猀攀爀椀攀猀 眀椀琀栀 愀 匀甀洀洀漀渀攀爀 挀氀愀猀猀 ⴀⴀ 愀渀搀 礀漀甀 欀渀漀眀 眀栀愀琀 琀栀愀琀 洀攀愀渀猀⸀ 䤀昀爀椀琀Ⰰ 匀栀椀瘀愀Ⰰ 刀愀洀甀栀Ⰰ 吀椀琀愀渀Ⰰ 愀渀搀 伀搀椀渀 愀氀氀 搀攀戀甀琀 栀攀爀攀Ⰰ 愀渀搀 猀攀爀椀攀猀 瘀攀琀攀爀愀渀猀 䰀攀瘀椀愀琀栀愀渀 愀渀搀 䈀愀栀愀洀甀琀 樀漀椀渀 琀栀攀 昀爀愀礀 愀猀 眀攀氀氀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀䌀䔀一吀䔀刀㸀㰀䈀㸀吀䠀䔀 䐀䄀刀䬀 圀䄀刀刀䤀伀刀匀㰀⼀䈀㸀㰀戀爀㸀㰀戀爀㸀㰀椀洀最 猀爀挀㴀∀搀愀爀欀眀愀爀爀⸀瀀渀最∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀⼀㸀 㰀椀洀最 猀爀挀㴀∀搀愀爀欀眀愀爀爀㈀⸀瀀渀最∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀㸀 㰀倀㸀 㰀⼀䌀䔀一吀䔀刀㸀 The descendents of the Ancients speak of a disaster that occurred 1,000 years ago when the power of Light went amok and threatened to annihilate Creation. All would have been lost had the Dark Warriors not emerged to stop the Flood of Light and save the day. Even though the Dark Warriors and the Light Warriors should technically be opposing forces, they must band together to save both worlds -- Light and Dark -- from the Void. Jobs Okay. There are twenty-two character classes in Final Fantasy III, and I'm already low on stamina from talking about all the characters. Let's just cover the important ones here. 㰀䈀㸀䈀䔀匀吀 䨀伀䈀㨀㰀戀爀⼀㸀 Ninja/Sage The Ninja can use every piece of equipment and can throw Shurikens. Sages can use every kind of spell and get more charges than any other Mage class. It's probably impossible to beat Final Fantasy III at a reasonable level without a party comprised entirely of Ninjas and Sages. 㰀䈀㸀圀伀刀匀吀 䨀伀䈀㨀㰀戀爀⼀㸀 Bard I cannot think of any reason to use a Bard. Ever. 㰀椀洀最 猀爀挀㴀∀漀渀椀漀渀欀渀椀最栀琀⸀瀀渀最∀ 䄀䰀䤀䜀一㴀∀刀䤀䜀䠀吀∀⼀㸀 COOLEST JOB:伀渀椀漀渀 䬀渀椀最栀琀㰀⼀䈀㸀㰀戀爀⼀㸀 匀甀爀攀Ⰰ 琀栀攀礀✀爀攀 瘀椀爀琀甀愀氀氀礀 漀戀猀漀氀攀琀攀 昀爀漀洀 琀栀攀 洀漀洀攀渀琀 礀漀甀 猀攀攀 琀栀攀 琀椀琀氀攀 猀挀爀攀攀渀Ⰰ 戀甀琀 琀栀攀礀✀爀攀 焀甀椀琀攀 琀栀攀 氀椀琀琀氀攀 琀爀漀漀瀀攀爀猀⸀ ⠀∀䘀爀攀攀 䰀愀渀挀攀爀猀∀ 洀礀 瀀攀爀椀渀攀甀洀⸀⤀ 吀栀攀礀 栀愀瘀攀 琀栀攀 瀀漀琀攀渀琀椀愀氀 琀漀 戀攀挀漀洀攀 渀攀愀爀ⴀ椀渀瘀椀渀挀椀戀氀攀 欀椀氀氀椀渀最 洀愀挀栀椀渀攀猀Ⰰ 瀀爀漀瘀椀搀攀搀 礀漀甀 挀愀渀 最攀琀 礀漀甀爀 栀愀渀搀猀 漀渀 愀 猀攀琀 漀昀 琀栀攀 甀氀琀爀愀ⴀ爀愀爀攀 伀渀椀漀渀 攀焀甀椀瀀洀攀渀琀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀椀洀最 猀爀挀㴀∀猀挀栀漀氀愀爀⸀瀀渀最∀ 䄀䰀䤀䜀一㴀∀刀䤀䜀䠀吀∀⼀㸀 LAMEST JOB:匀挀栀漀氀愀爀㰀⼀䈀㸀㰀戀爀⼀㸀 Scholars have two abilities. One lets them see an enemy's HP. The other lets them see an enemy's weak point. One is never useful, and the other is useful exactly once in the game. Scholars become obsolete the moment one of your characters becomes capable of casting the Libra spell (which isn't all that useful either). 㰀䈀㸀䈀䔀匀吀ⴀ䐀刀䔀匀匀䔀䐀 䨀伀䈀㨀㰀戀爀⼀㸀 匀栀愀洀愀渀㰀⼀䈀㸀㰀戀爀⼀㸀 䰀椀最栀琀 圀愀爀爀椀漀爀猀 搀漀渀✀琀 挀漀洀攀 洀甀挀栀 挀甀琀攀爀⸀ 䤀昀 䤀 栀愀搀 欀椀搀猀Ⰰ 䤀 眀漀甀氀搀 搀爀攀猀猀 琀栀攀洀 氀椀欀攀 琀栀椀猀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀椀洀最 猀爀挀㴀∀猀甀洀洀漀渀攀爀⸀瀀渀最∀ 䄀䰀䤀䜀一㴀∀刀䤀䜀䠀吀∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀⼀㸀 㰀椀洀最 猀爀挀㴀∀琀栀椀攀昀⸀瀀渀最∀ 䄀䰀䤀䜀一㴀∀刀䤀䜀䠀吀∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀⼀㸀 WORST-DRESSED JOB: Thief/Summoner One looks like a twenty-eight year old pedophile trying to squeeze into the Peter Pan costume he wore trick-or-treating when he was twelve. The other looks like he's being devoured alive by a giant green tube sock. Ick. 㰀䈀㸀䴀伀匀吀 匀唀刀倀刀䤀匀䤀一䜀䰀夀 䐀䔀䌀䔀一吀 䨀伀䈀㨀㰀戀爀⼀㸀 Caller Think of him as a Summoner trainee. He can cast Summon magic, but isn't capable of using it to mow down whole screens of enemies yet. Each of his spells has a White and Black effect which is selected randomly when it is cast. White effects usually give your party a small boost or inflict status ailments on enemies, while Black effects usually inflict elemental damage on a single enemy. It's a lot more useful than it sounds, and really comes in handy in the Cave of Shadows. 㰀䈀㸀䴀伀匀吀 匀唀刀倀刀䤀匀䤀一䜀䰀夀 䌀刀唀䐀䐀夀 䨀伀䈀㨀㰀戀爀⼀㸀 䈀氀愀挀欀 䴀愀最攀⼀圀愀爀氀漀挀欀㰀⼀䈀㸀㰀戀爀⼀㸀 䤀 栀愀琀攀 琀漀 愀搀洀椀琀 椀琀Ⰰ 戀甀琀 䈀氀愀挀欀 䴀愀最椀挀 欀椀渀搀愀 猀甀挀欀猀 椀渀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀⸀㰀⼀椀㸀 倀栀礀猀椀挀愀氀 愀琀琀愀挀欀猀 愀渀搀 匀甀洀洀漀渀猀 挀漀洀瀀氀攀琀攀氀礀 攀挀氀椀瀀猀攀 椀琀Ⰰ 眀栀椀挀栀 洀愀欀攀猀 䨀漀戀猀 爀攀氀礀椀渀最 漀渀 䈀氀愀挀欀 䴀愀最椀挀 愀 氀漀琀 氀攀猀猀 眀漀爀琀栀眀栀椀氀攀 琀栀愀渀 栀攀愀瘀礀 瀀栀礀猀椀挀愀氀 䨀漀戀猀 漀爀 漀渀攀猀 琀栀愀琀 甀猀攀 匀甀洀洀漀渀 洀愀最椀挀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㌀㸀 Trudging Forward Final Fantasy III is HARD. If not the most difficult game in the series, it is certainly the hardest of the 8-bit entries. A major factor of this is the fact that when any one of your party members attempts to run from a battle, everybody's physical defense immediately drops to zero. Virtually all escape attempts turn your party into sitting ducks. Two party members will usually get killed before they can take their turns, and then the other two's Run commands will fail. Now half your party is dead...and did I mention that stores don't sell Phoenix Down in Final Fantasy III? Even apart from this, Final Fantasy III throws quite a few massive hurdles in your direction. A lot of them simply wouldn't fly they appeared in a game today. They're just too brutal. Too unforgiving. Stuff that went out with the 8-bit era and games like Battletoads. Since I'm getting fond of including numbered lists in these entries, I might as well continue with the trend. Here are the five most difficult challenges posed by Final Fantasy III:㰀⼀琀搀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㈀㸀 㰀椀洀最 猀爀挀㴀∀洀愀稀攀⸀瀀渀最∀㸀㰀瀀㸀 㰀⼀琀爀㸀 㰀⼀琀愀戀氀攀㸀 㰀⼀琀搀㸀 㰀⼀琀愀戀氀攀㸀 㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀 㰀琀搀 眀椀搀琀栀㴀㘀㘀─ 瘀愀氀椀最渀㴀琀漀瀀㸀 㰀䈀㸀㰀䘀伀一吀 匀䤀娀䔀㴀∀㌀∀㸀㔀⸀⤀ 䴀䄀娀䔀 伀䘀 吀䠀䔀 䄀一䌀䤀䔀一吀匀⼀匀䰀夀堀 吀伀圀䔀刀⼀䔀唀刀䔀䬀䄀㰀⼀䘀伀一吀㸀㰀⼀䈀㸀㰀瀀㸀 吀栀椀猀 椀猀渀✀琀 爀攀愀氀氀礀 琀栀愀琀 搀椀昀昀椀挀甀氀琀 ⴀⴀ 樀甀猀琀 椀爀爀椀琀愀琀椀渀最⸀ 䄀氀氀 漀昀 琀栀攀 戀攀猀琀 攀焀甀椀瀀洀攀渀琀 愀渀搀 䨀漀戀猀 愀爀攀 昀漀甀渀搀 椀渀 䘀漀爀戀椀搀搀攀渀 䰀愀渀搀 䔀甀爀攀欀愀Ⰰ 眀栀漀猀攀 攀渀琀爀愀渀挀攀 椀猀 椀渀 琀栀攀 匀氀礀砀 吀漀眀攀爀⸀ 䤀渀 漀爀搀攀爀 琀漀 爀攀愀挀栀 琀栀攀 匀氀礀砀 吀漀眀攀爀Ⰰ 礀漀甀 栀愀瘀攀 琀漀 瀀愀爀欀 礀漀甀爀 愀椀爀猀栀椀瀀 漀甀琀猀椀搀攀 琀栀攀 䴀愀稀攀 漀昀 琀栀攀 䄀渀挀椀攀渀琀猀Ⰰ 瘀攀渀琀甀爀攀 椀渀猀椀搀攀Ⰰ 愀渀搀 渀愀瘀椀最愀琀攀 礀漀甀爀 眀愀礀 琀栀爀漀甀最栀⸀ 吀栀攀渀 礀漀甀 挀愀渀 攀渀琀攀爀 琀栀攀 吀漀眀攀爀 愀渀搀 眀愀爀瀀 琀漀 䔀甀爀攀欀愀⸀ 䔀甀爀攀欀愀 椀猀 愀 昀愀椀爀氀礀 戀椀最 瀀氀愀挀攀Ⰰ 愀渀搀 琀栀攀 䔀砀椀琀 猀瀀攀氀氀 搀漀攀猀渀✀琀 眀漀爀欀 琀栀攀爀攀⸀ 伀渀挀攀 礀漀甀 栀椀琀 琀栀攀 攀渀搀Ⰰ 礀漀甀 栀愀瘀攀 琀漀 琀爀甀搀最攀 愀氀氀 琀栀攀 眀愀礀 戀愀挀欀 琀漀 琀栀攀 攀渀琀爀愀渀挀攀⸀ 吀栀椀猀 瀀甀琀猀 礀漀甀爀 瀀愀爀琀礀 戀愀挀欀 愀琀 琀栀攀 戀愀猀攀 漀昀 琀栀攀 匀礀氀砀 吀漀眀攀爀⸀ 䤀昀 礀漀甀 搀攀挀椀搀攀 琀栀愀琀 礀漀甀✀爀攀 琀漀漀 氀漀眀 漀渀 爀攀猀漀甀爀挀攀猀 琀漀 洀愀欀攀 琀栀攀 挀氀椀洀戀 愀琀 琀栀椀猀 瀀漀椀渀琀Ⰰ 礀漀甀 栀愀瘀攀 琀漀 眀愀氀欀 漀甀琀猀椀搀攀Ⰰ 昀椀渀搀 礀漀甀爀 眀愀礀 戀愀挀欀 琀栀爀漀甀最栀 琀栀攀 䴀愀稀攀 漀昀 琀栀攀 䄀渀挀椀攀渀琀猀Ⰰ 琀栀攀渀 挀漀洀攀 戀愀挀欀 氀愀琀攀爀 愀渀搀 搀漀 椀琀 愀氀氀 漀瘀攀爀 愀最愀椀渀⸀ 䘀漀爀 愀 最愀洀攀 琀栀愀琀 瀀甀渀椀猀栀攀猀 昀氀攀攀椀渀最 昀爀漀洀 戀愀琀琀氀攀猀 愀猀 猀攀瘀攀爀攀氀礀 愀猀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀Ⰰ㰀⼀椀㸀 琀栀椀猀 椀猀 爀攀愀氀氀礀 爀愀琀栀攀爀 猀愀搀椀猀琀椀挀⸀㰀瀀㸀㰀瀀㸀 㰀⼀琀搀㸀 㰀琀搀 眀椀搀琀栀㴀㌀㐀─ 瘀愀氀椀最渀㴀琀漀瀀㸀 㰀挀攀渀琀攀爀㸀 㰀⼀琀搀㸀 㰀⼀琀愀戀氀攀㸀 㰀瀀㸀 㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀 㰀琀搀 眀椀搀琀栀㴀㘀㘀─ 瘀愀氀椀最渀㴀琀漀瀀㸀 㰀䈀㸀㰀䘀伀一吀 匀䤀娀䔀㴀∀㌀∀㸀㐀⸀⤀ 䴀䤀一䤀 䐀唀一䜀䔀伀一匀㰀⼀䘀伀一吀㸀㰀⼀䈀㸀㰀瀀㸀 䄀琀 猀攀瘀攀爀愀氀 瀀漀椀渀琀猀 椀渀 琀栀攀 最愀洀攀Ⰰ 礀漀甀✀爀攀 爀攀焀甀椀爀攀搀 琀漀 挀愀猀琀 䴀椀渀椀 漀渀 愀氀氀 漀昀 礀漀甀爀 瀀愀爀琀礀 洀攀洀戀攀爀猀 椀渀 漀爀搀攀爀 琀漀 攀渀琀攀爀 愀 搀甀渀最攀漀渀Ⰰ 愀渀搀 洀甀猀琀 爀攀洀愀椀渀 猀栀爀甀渀欀 甀渀琀椀氀 礀漀甀 最攀琀 漀甀琀 漀昀 琀栀攀 搀甀渀最攀漀渀⸀ 圀栀攀渀 礀漀甀爀 挀栀愀爀愀挀琀攀爀猀 愀爀攀 洀椀渀椀✀搀Ⰰ 琀栀攀椀爀 瀀栀礀猀椀挀愀氀 愀琀琀愀挀欀 愀渀搀 搀攀昀攀渀猀攀 戀漀琀栀 搀爀漀瀀 琀漀 稀攀爀漀⸀ 吀栀攀 漀渀氀礀 琀栀椀渀最 礀漀甀 挀愀渀 搀漀 椀猀 猀眀椀琀挀栀 愀猀 洀愀渀礀 挀栀愀爀愀挀琀攀爀猀 愀猀 礀漀甀 挀愀渀 琀漀 洀愀最椀挀ⴀ甀猀椀渀最 挀氀愀猀猀攀猀Ⰰ 洀漀瘀攀 攀瘀攀爀礀戀漀搀礀 琀漀 琀栀攀 戀愀挀欀 爀漀眀Ⰰ 愀渀搀 栀漀瀀攀 礀漀甀 搀漀渀✀琀 爀甀渀 漀甀琀 漀昀 洀愀最椀挀 挀栀愀爀最攀猀 戀攀昀漀爀攀 挀漀洀椀渀最 漀甀琀 琀栀攀 漀琀栀攀爀 攀渀搀⸀㰀瀀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㌀㐀─ 瘀愀氀椀最渀㴀琀漀瀀㸀 㰀挀攀渀琀攀爀㸀 㰀⼀琀搀㸀 㰀⼀琀爀㸀 㰀瀀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㌀㸀 㰀䈀㸀㰀䘀伀一吀 匀䤀娀䔀㴀∀㌀∀㸀㌀⸀⤀ 䜀䄀刀唀䐀䄀㰀⼀䘀伀一吀㸀㰀⼀䈀㸀㰀瀀㸀 伀渀攀 漀昀 琀栀攀 洀漀猀琀 氀攀最攀渀搀愀爀礀 戀漀猀猀 戀愀琀琀氀攀猀 漀昀 琀栀攀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀㰀⼀椀㸀 猀攀爀椀攀猀⸀ 䜀愀爀甀搀愀 椀猀 琀爀椀挀欀礀⸀ 䘀椀爀猀琀Ⰰ 椀琀✀猀 瀀漀猀猀椀戀氀攀 琀栀愀琀 琀栀攀 昀椀最栀琀 眀椀氀氀 挀愀琀挀栀 礀漀甀 挀漀洀瀀氀攀琀攀氀礀 漀昀昀 最甀愀爀搀⸀ 伀爀搀椀渀愀爀椀氀礀Ⰰ 礀漀甀✀搀 攀砀瀀攀挀琀 琀漀 搀攀愀氀 眀椀琀栀 愀 戀漀猀猀 氀椀欀攀 琀栀椀猀 愀昀琀攀爀 昀椀最栀琀椀渀最 礀漀甀爀 眀愀礀 琀栀爀漀甀最栀 愀 搀甀渀最攀漀渀 昀椀爀猀琀⸀ 䤀渀 琀栀椀猀 挀愀猀攀Ⰰ 礀漀甀✀爀攀 樀甀猀琀 眀愀氀欀椀渀最 椀渀琀漀 愀 挀愀猀琀氀攀 琀漀 栀愀瘀攀 愀 昀爀椀攀渀搀氀礀 氀椀琀琀氀攀 挀栀愀琀 眀椀琀栀 礀漀甀爀 渀攀眀 瀀愀氀✀猀 昀愀琀栀攀爀 ⴀⴀ 愀渀搀 琀栀攀渀 䈀伀伀䴀℀ 㰀戀㸀吀䠀唀一䐀䔀刀䤀一䜀 䐀䔀䄀吀䠀 䘀刀伀䴀 䄀䈀伀嘀䔀℀㰀⼀戀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 䠀漀瀀攀昀甀氀氀礀 礀漀甀✀搀 戀攀攀渀 洀愀欀椀渀最 猀甀爀攀 琀漀 琀愀氀欀 眀椀琀栀 琀漀眀渀猀瀀攀漀瀀氀攀Ⰰ 戀攀挀愀甀猀攀 漀琀栀攀爀眀椀猀攀Ⰰ 礀漀甀 瀀爀漀戀愀戀氀礀 洀椀猀猀攀搀 愀 挀氀甀攀 琀漀 䜀愀爀甀搀愀✀猀 眀攀愀欀渀攀猀猀⸀ 吀栀攀 漀渀攀 愀琀琀愀挀欀 栀攀 栀愀猀 椀猀 吀栀甀渀搀攀爀Ⰰ 愀渀搀 礀漀甀爀 圀栀椀琀攀 䴀愀最椀挀 甀猀攀爀猀 樀甀猀琀 愀爀攀渀✀琀 挀愀瀀愀戀氀攀 漀昀 欀攀攀瀀椀渀最 甀瀀 眀椀琀栀 琀栀愀琀 欀椀渀搀 漀昀 搀愀洀愀最攀 愀琀 琀栀椀猀 瀀漀椀渀琀⸀ 吀栀攀 漀渀氀礀 眀愀礀 琀漀 戀攀愀琀 䜀愀爀甀搀愀 椀猀 琀漀 琀甀爀渀 愀氀氀 礀漀甀爀 瀀愀爀琀礀 洀攀洀戀攀爀猀 ⠀漀爀 愀猀 洀愀渀礀 愀猀 瀀漀猀猀椀戀氀攀⤀ 椀渀琀漀 䐀爀愀最漀漀渀猀 愀渀搀 欀攀攀瀀 洀愀欀椀渀最 琀栀攀洀 䨀甀洀瀀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀⼀琀搀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㈀㸀 㰀椀洀最 猀爀挀㴀∀最愀爀甀搀愀⸀瀀渀最∀ 㸀 㰀瀀㸀 㰀⼀琀搀㸀 㰀⼀琀愀戀氀攀㸀 㰀瀀㸀 㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀 㰀琀爀㸀 㰀䈀㸀㰀䘀伀一吀 匀䤀娀䔀㴀∀㌀∀㸀㈀⸀⤀ 䌀䄀嘀䔀 伀䘀 匀䠀䄀䐀伀圀匀㰀⼀䘀伀一吀㸀㰀⼀䈀㸀㰀瀀㸀 䤀✀洀 猀甀爀攀 琀栀椀猀 搀甀渀最攀漀渀 栀愀猀 最椀瘀攀渀 漀氀搀 猀挀栀漀漀氀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀㰀⼀椀㸀 昀愀渀猀 洀愀渀礀 渀椀最栀琀洀愀爀攀猀⸀ 䴀漀猀琀 漀昀 琀栀攀 洀漀渀猀琀攀爀猀 栀攀爀攀 栀愀瘀攀 愀 瀀愀爀琀椀挀甀氀愀爀氀礀 搀椀愀戀漀氀椀挀愀氀 瀀爀漀瀀攀爀琀礀㨀 猀琀爀椀欀椀渀最 漀渀攀 眀椀琀栀 愀渀礀 洀攀氀攀攀 愀琀琀愀挀欀 ⠀愀猀椀搀攀 昀爀漀洀 戀氀漀眀猀 眀椀琀栀 愀 䐀愀爀欀 䬀渀椀最栀琀✀猀 猀眀漀爀搀⤀ 琀栀愀琀 搀漀攀猀渀✀琀 欀椀氀氀 椀琀 眀椀氀氀 挀愀甀猀攀 椀琀 琀漀 猀瀀氀椀琀 漀昀昀 椀渀琀漀 琀眀漀 甀渀椀琀猀 眀椀琀栀 䠀倀 攀焀甀愀氀 琀漀 琀栀攀 漀爀椀最椀渀愀氀✀猀⸀ 吀栀攀猀攀 最甀礀猀 愀氀猀漀 栀椀琀 栀愀爀搀攀爀 琀栀愀渀 愀渀礀琀栀椀渀最 礀漀甀✀瘀攀 昀愀挀攀搀 猀漀 昀愀爀Ⰰ 愀渀搀 琀栀攀礀 甀猀甀愀氀氀礀 挀漀洀攀 愀琀 礀漀甀 椀渀 猀眀愀爀洀猀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀 䴀漀爀攀漀瘀攀爀Ⰰ 琀栀攀 䌀愀瘀攀 漀昀 匀栀愀搀漀眀猀 椀猀 㰀椀㸀搀攀攀瀀⸀㰀⼀椀㸀 䤀✀洀 愀氀洀漀猀琀 瀀漀猀椀琀椀瘀攀 琀栀愀琀 椀琀✀猀 琀栀攀 氀漀渀最攀猀琀 搀甀渀最攀漀渀 椀渀 琀栀攀 最愀洀攀Ⰰ 戀甀琀 䤀 最甀攀猀猀 椀琀✀猀 瀀漀猀猀椀戀氀攀 琀栀愀琀 椀琀 樀甀猀琀 㰀椀㸀猀攀攀洀猀㰀⼀椀㸀 琀栀愀琀 眀愀礀⸀ 䤀琀✀猀 昀甀氀氀 漀昀 昀愀氀猀攀ⴀ眀愀氀氀 洀愀稀攀猀Ⰰ 琀漀漀Ⰰ 愀渀搀 琀栀攀礀 最攀琀 氀漀渀最攀爀 愀渀搀 洀漀爀攀 挀漀洀瀀氀椀挀愀琀攀搀 攀愀挀栀 琀椀洀攀 礀漀甀 最漀 搀漀眀渀 愀 昀氀漀漀爀⸀ 吀栀攀 戀漀猀猀 眀愀椀琀椀渀最 昀漀爀 礀漀甀 愀琀 琀栀攀 戀漀琀琀漀洀 椀猀 爀攀氀愀琀椀瘀攀氀礀 眀椀洀瀀礀Ⰰ 戀甀琀 戀礀 琀栀攀 琀椀洀攀 礀漀甀 昀愀挀攀 礀漀甀爀 瀀愀爀琀礀 眀椀氀氀 瀀爀漀戀愀戀氀礀 戀攀 攀砀栀愀甀猀琀攀搀 愀渀搀 爀甀渀渀椀渀最 氀漀眀 漀渀 爀攀猀漀甀爀挀攀猀⸀ I heard Square Enix toned down the Cave of Shadows somewhat in the DS remake. I can't really say I blame them. 㰀琀搀 眀椀搀琀栀㴀㌀㐀─ 瘀愀氀椀最渀㴀琀漀瀀㸀 㰀挀攀渀琀攀爀㸀 㰀⼀琀搀㸀 㰀瀀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㌀㸀 1.) THE DARK WORLD Here is how the final set of dungeons in Final Fantasy III work: first, you climb the Slyx Tower and fight a fairly difficult boss at the top. Then, after some cutscenes, you find yourself in the Dark World. You have to navigate your way through, fight four (well, three) of the most sinister bosses in any JRPG, and then fight the boss of the game. While considering this, you must keep in mind that Save Points still didn't exist yet. If you die at any stage of the process, it's back to the last place where you can save: standing at the entrance to the Slyx Tower on the World Map. Climbing the tower takes a good twenty to thirty minutes. So let's say you get to the top for the first time and get killed by the boss. You load your game, start over, climb back up, and defeat the boss. Then you get to the Dark World, beat Cerberus, but get killed by Echidna. So you start over -- climb the tower, beat the boss, beat Cerberus, and beat Echidna, but then are caught unawares and killed by the Two-Headed Dragon. So you start over. You climb the tower, beat the boss, beat Cerberus, and then lose to Echidna because of a fluke. So you start over. Climb the tower, beat the boss, beat Echidna, beat the 2-Headed Dragon, and then get killed by Ahriman. So you start over. You climb the tower, beat the boss, beat Cerberus, beat Echidna, beat the 2-Headed Dragon, and then get killed by Ahriman again. But this time you have a plan -- you climb the tower, beat the boss, beat Cerberus, beat Echidna, beat the 2-Headed Dragon, beat Ahriman, and are then completely obliterated by the final boss. So you try again. Climb the tower, beat the boss, beat Cerberus, beat Echidna, beat the 2-Headed Dragon, beat Ahriman, and are then killed by the final boss even quicker than the first time. Meanwhile, as all this is happening, minutes and hours of your all-too finite existence as a sentient lifeform on planet Earth are steadily and irrevocably being whittled away. Outside, flowers are blooming. A sunset is casting the clouds and sky from crimson to dull orange to speckled violet. Shooting stars are blinking across the twilight. That old playground you visited every day as a child is about to be bulldozed. Old friends you haven't spoken to in years suddenly remember you and wonder where you are in the world now. Somewhere, a person you've never met and who could possibly be waiting for you has lately began talking to someone else a lot like you. And here you are, twelve hours and fifteen tries into defeating the Cloud of Darkness, totally certain that this time you'll get it for sure. ⸀⸀⸀夀攀愀栀⸀ 吀栀攀 氀愀猀琀 搀甀渀最攀漀渀 椀渀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀㰀⼀椀㸀 椀猀 昀甀挀欀椀渀最 㰀椀㸀琀漀甀最栀⸀㰀⼀椀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀琀搀 眀椀搀琀栀㴀㌀㐀─ 瘀愀氀椀最渀㴀琀漀瀀㸀 㰀椀洀最 猀爀挀㴀∀搀愀爀欀眀漀爀氀搀⸀瀀渀最∀㸀 㰀瀀㸀 㰀⼀琀搀㸀 㰀⼀琀愀戀氀攀㸀 㰀瀀㸀 㰀戀㸀㰀䘀伀一吀 匀䤀娀䔀㴀∀㔀∀㸀伀吀䠀䔀刀 嘀䔀刀匀䤀伀一匀㰀⼀䘀伀一吀㸀㰀⼀戀㸀㰀瀀㸀 㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀 㰀琀搀 眀椀搀琀栀㴀㘀㘀─ 瘀愀氀椀最渀㴀琀漀瀀㸀 Final Fantasy III almost followed its 8-bit counterparts to the WonderSwan Color, but the project was aborted. Instead, it appeared on the Nintendo DS with an extensive 3D makeover. Unlike the WSC ports of the first two Final Fantasy titles, the DS update of Final Fantasy III isn't just a cosmetic upgrade. Much remains the same; the towns, maps, dungeons, weapons, spells, items, bestiary and list of Jobs are the same as before. But anyone who's played through the Famicom version of the game can tell you that the two are not the same. First off, the characters are no longer four identical orphans hailing from Topappa. Final Fantasy III's Light Warriors are now individual characters with distinct appearances and personalities. 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀氀甀渀攀琀栀⸀瀀渀最∀㸀㰀⼀挀攀渀琀攀爀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㜀 ─㸀 㰀戀㸀䰀甀渀攀琀栀㰀⼀戀㸀㰀戀爀㸀 Scrappy young hero. Virtue: Courage.㰀⼀琀搀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀愀爀挀⸀瀀渀最∀㸀㰀⼀挀攀渀琀攀爀㸀㰀瀀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㌀㸀 Arc吀栀攀 栀攀爀漀✀猀 戀漀漀欀椀猀栀 愀渀搀 琀椀洀椀搀 昀爀椀攀渀搀⸀ 嘀椀爀琀甀攀㨀 䬀椀渀搀攀猀猀⸀ 㰀⼀琀爀㸀 㰀琀搀 眀椀搀琀栀㴀㌀ ─㸀 㰀⼀琀搀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㌀㸀 Refia匀瀀甀渀欀礀 礀漀甀渀最 氀愀猀猀⸀ 嘀椀爀琀甀攀㨀 䄀昀昀攀挀琀椀漀渀⸀ 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀椀渀最甀猀⸀瀀渀最∀㸀㰀⼀挀攀渀琀攀爀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㜀 ─㸀 㰀戀㸀䤀渀最甀猀㰀⼀戀㸀㰀戀爀㸀 Earnest and serious older boy. Virtue: Determination.㰀⼀琀搀㸀 㰀⼀琀愀戀氀攀㸀㰀瀀㸀 䤀 猀愀椀搀 琀栀攀礀 眀攀爀攀 㰀椀㸀搀椀猀琀椀渀挀琀㰀⼀椀㸀 ⴀⴀ 渀漀琀 漀爀椀最椀渀愀氀 漀爀 瀀愀爀琀椀挀甀氀愀爀氀礀 搀攀攀瀀⸀ 䈀甀琀 椀琀 眀漀甀氀搀 戀攀 栀礀瀀漀挀爀椀琀椀挀愀氀 琀漀 挀漀洀瀀氀愀椀渀 愀戀漀甀琀 琀栀椀猀⸀ 吀栀攀爀攀 爀攀愀氀氀礀 眀愀猀渀✀琀 愀渀礀琀栀椀渀最 猀琀漀瀀瀀椀渀最 匀焀甀愀爀攀 昀爀漀洀 最椀瘀椀渀最 一漀洀甀爀愀 琀栀攀 最爀攀攀渀 氀椀最栀琀 琀漀 最漀 椀渀 愀渀搀 刀漀砀愀猀椀稀攀 琀栀攀 挀愀猀琀Ⰰ 猀漀 眀攀 猀栀漀甀氀搀 戀攀 最爀愀琀攀昀甀氀 琀栀攀礀 漀瀀琀攀搀 琀漀 欀攀攀瀀 椀琀 猀椀洀瀀氀攀⸀ 㰀瀀㸀 䄀氀氀 琀栀攀 䨀漀戀猀 昀爀漀洀 琀栀攀 昀椀爀猀琀 最愀洀攀 愀爀攀 椀渀挀氀甀搀攀搀Ⰰ 戀甀琀 猀攀瘀攀爀愀氀 栀愀瘀攀 甀渀搀攀爀最漀渀攀 洀漀搀椀昀椀挀愀琀椀漀渀猀⸀ 伀渀椀漀渀 䬀渀椀最栀琀猀 愀爀攀 渀漀 氀漀渀最攀爀 琀栀攀 搀攀昀愀甀氀琀 䨀漀戀Ⰰ 栀愀瘀椀渀最 戀攀攀渀 爀攀瀀氀愀挀攀搀 戀礀 䘀爀攀攀氀愀渀挀攀爀猀⸀ ⠀吀栀攀礀✀爀攀 猀琀椀氀氀 愀爀漀甀渀搀Ⰰ 戀甀琀 愀猀 愀 戀漀渀甀猀 挀氀愀猀猀 琀栀愀琀 挀愀渀 戀攀 愀挀焀甀椀爀攀搀 愀猀 愀 爀攀眀愀爀搀 昀漀爀 挀漀洀瀀氀攀琀椀渀最 漀渀攀 漀昀 琀栀攀 䐀匀 瘀攀爀猀椀漀渀✀猀 渀攀眀 猀椀搀攀焀甀攀猀琀猀⸀⤀ 匀挀栀漀氀愀爀猀 挀愀渀 甀猀攀 氀漀眀ⴀ氀攀瘀攀氀 戀氀愀挀欀 洀愀最椀挀⸀ 嘀椀欀椀渀最猀 愀渀搀 刀愀渀最攀爀猀 栀愀瘀攀 琀栀攀 渀攀眀 倀爀漀瘀漀欀攀 愀渀搀 䈀愀爀爀愀最攀 挀漀洀洀愀渀搀猀⸀ 䐀愀爀欀 䬀渀椀最栀琀猀 氀漀猀攀 眀栀椀琀攀 洀愀最椀挀 愀渀搀 最愀椀渀 琀栀攀 洀漀爀攀 昀愀洀椀氀椀愀爀 猀瀀攀挀椀愀氀 愀琀琀愀挀欀 琀栀愀琀 挀漀猀琀猀 琀栀攀洀 琀栀攀椀爀 漀眀渀 䠀倀⸀ 匀愀最攀猀 愀渀搀 一椀渀樀愀猀 愀爀攀 渀漀 氀漀渀最攀爀 琀栀攀 ∀甀氀琀椀洀愀琀攀∀ 挀氀愀猀猀攀猀⸀ 伀瘀攀爀愀氀氀Ⰰ 琀栀攀 䨀漀戀 琀眀攀愀欀猀 洀愀欀攀 琀栀攀 猀礀猀琀攀洀 愀 氀椀琀琀氀攀 洀漀爀攀 戀愀氀愀渀挀攀搀 愀渀搀 攀渀挀漀甀爀愀最攀 洀漀爀攀 瘀愀爀椀攀琀礀 ⴀⴀ 攀猀瀀攀挀椀愀氀氀礀 琀漀眀愀爀搀猀 琀栀攀 最愀洀攀✀猀 攀渀搀⸀㰀瀀㸀 䄀氀氀 漀昀 琀栀攀 昀愀洀椀氀椀愀爀 攀渀攀洀椀攀猀 愀渀搀 戀漀猀猀攀猀 愀爀攀 戀愀挀欀⸀ 吀栀攀 攀渀攀洀椀攀猀 戀攀栀愀瘀攀 琀栀攀 猀愀洀攀 愀猀 戀攀昀漀爀攀Ⰰ 戀甀琀 琀栀攀 戀漀猀猀攀猀 愀爀攀 愀渀漀琀栀攀爀 洀愀琀琀攀爀⸀ 䴀漀猀琀 漀昀 琀栀攀洀 渀漀眀 栀愀瘀攀 椀渀挀爀攀愀猀攀搀 䠀倀 愀渀搀 挀愀渀 甀猀攀 洀甀氀琀椀瀀氀攀 愀琀琀愀挀欀猀 瀀攀爀 爀漀甀渀搀⸀ 一漀眀栀攀爀攀 椀猀 琀栀椀猀 挀栀愀渀最攀 洀漀爀攀 渀漀琀椀挀愀戀氀攀 琀栀愀渀 椀渀 琀栀攀 昀椀渀愀氀 戀愀琀琀氀攀 眀椀琀栀 琀栀攀 䌀氀漀甀搀 漀昀 䐀愀爀欀渀攀猀猀⸀ 䤀渀猀琀攀愀搀 漀昀 戀甀昀昀攀琀椀渀最 礀漀甀爀 瀀愀爀琀礀 眀椀琀栀 爀攀瀀攀愀琀攀搀 䘀氀愀爀攀 圀愀瘀攀猀Ⰰ 猀栀攀 渀漀眀 最攀琀猀 昀漀甀爀 挀栀愀渀挀攀猀 瀀攀爀 爀漀甀渀搀 琀漀 琀栀爀漀眀 漀甀琀 瀀栀礀猀椀挀愀氀 愀琀琀愀挀欀猀 愀渀搀 愀 瘀愀爀椀攀琀礀 漀昀 瀀漀眀攀爀昀甀氀 猀瀀攀氀氀猀⸀㰀瀀㸀 吀栀攀 攀砀琀爀攀洀攀氀礀 栀椀最栀 搀椀昀昀椀挀甀氀琀礀 漀昀 琀栀攀 䘀愀洀椀挀漀洀 最愀洀攀 椀猀 洀漀猀琀氀礀 椀渀琀愀挀琀⸀ 吀栀攀爀攀 猀琀椀氀氀 愀爀攀渀✀琀 愀渀礀 猀愀瘀攀 瀀漀椀渀琀猀⸀ 夀漀甀 猀琀椀氀氀 挀愀渀✀琀 戀甀礀 倀栀漀攀渀椀砀 䐀漀眀渀⸀ 吀栀攀 爀愀渀搀漀洀 攀渀挀漀甀渀琀攀爀 爀愀琀攀 椀猀 樀甀猀琀 愀猀 栀椀最栀 愀猀 椀琀 眀愀猀 猀攀瘀攀渀琀攀攀渀 礀攀愀爀猀 愀最漀⸀ 䠀漀眀攀瘀攀爀Ⰰ 愀 挀漀甀瀀氀攀 挀栀愀渀最攀猀 栀愀瘀攀 戀攀攀渀 洀愀搀攀 琀漀 猀栀椀昀琀 猀漀洀攀 漀昀 琀栀攀 漀搀搀猀 椀渀 琀栀攀 最漀漀搀 最甀礀猀✀ 昀愀瘀漀爀⸀ 吀栀攀 爀椀搀椀挀甀氀漀甀猀 戀愀琀琀氀攀 洀攀挀栀愀渀椀挀 琀栀愀琀 洀愀欀攀猀 礀漀甀爀 瀀愀爀琀礀✀猀 瀀栀礀猀椀挀愀氀 搀攀昀攀渀猀攀 搀爀漀瀀 琀漀 稀攀爀漀 搀甀爀椀渀最 攀猀挀愀瀀攀 愀琀琀攀洀瀀猀 椀猀 ⠀琀栀愀渀欀昀甀氀氀礀⤀ 愀戀猀攀渀琀⸀ 伀渀 琀栀攀 猀甀戀樀攀挀琀 漀昀 爀甀渀渀椀渀最Ⰰ 琀栀攀 戀愀琀琀氀攀 洀攀渀甀猀 栀愀瘀攀 戀攀攀渀 愀氀琀攀爀攀搀 猀漀 琀栀愀琀 琀栀攀 ∀刀甀渀∀ 渀漀 氀漀渀最攀爀 琀愀欀攀猀 甀瀀 漀渀攀 漀昀 愀 挀栀愀爀愀挀琀攀爀✀猀 挀漀洀洀愀渀搀 猀氀漀琀猀㬀 愀渀漀琀栀攀爀 眀攀氀挀漀洀攀 挀栀愀渀最攀⸀ 䐀甀爀椀渀最 琀栀攀 猀攀挀琀椀漀渀猀 漀昀 琀栀攀 最愀洀攀 眀栀攀爀攀 琀栀攀 瀀愀爀琀礀 愀猀 愀渀 愀氀氀礀 昀漀氀氀漀眀椀渀最 琀栀攀洀 愀爀漀甀渀搀Ⰰ 琀栀攀 愀氀氀礀 渀漀眀 眀椀氀氀 爀愀渀搀漀洀氀礀 樀甀洀瀀 漀甀琀 愀渀搀 最椀瘀攀 礀漀甀爀 最甀礀猀 愀 栀愀渀搀⸀ 䄀渀搀 琀栀愀渀欀猀 琀漀 琀栀攀 搀甀愀氀 猀挀爀攀攀渀猀Ⰰ 礀漀甀 渀漀眀 最攀琀 愀 栀愀氀昀眀愀礀 搀攀挀攀渀琀 眀漀爀氀搀 洀愀瀀⸀ 䠀愀瘀椀渀最 琀漀 爀攀瀀攀愀琀攀搀氀礀 挀愀猀琀 䈀氀椀渀欀 琀漀 最攀琀 礀漀甀爀 戀攀愀爀椀渀最猀 最漀琀 爀攀愀氀氀礀 漀氀搀 椀渀 琀栀攀 䘀愀洀椀挀漀洀 瘀攀爀猀椀漀渀⸀㰀瀀㸀 匀漀 椀猀 椀琀 眀漀爀琀栀 瀀椀挀欀椀渀最 甀瀀㼀 䐀攀瀀攀渀搀猀⸀ 䤀✀搀 爀攀挀漀洀洀攀渀搀 最椀瘀椀渀最 椀琀 愀 猀栀漀琀 椀昀 礀漀甀✀瘀攀 渀攀瘀攀爀 瀀氀愀礀攀搀 㠀ⴀ戀椀琀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀㰀⼀椀㸀 戀攀昀漀爀攀⸀ 䤀昀 礀漀甀✀爀攀 愀 渀漀ⴀ攀洀甀氀愀琀漀爀 瀀甀爀椀猀琀Ⰰ 挀甀爀椀漀甀猀 愀戀漀甀琀 漀氀搀ⴀ猀挀栀漀漀氀 䨀刀倀䜀猀Ⰰ 漀爀 瀀椀渀椀渀最 昀漀爀 琀栀攀 搀愀礀猀 眀栀攀渀 最愀洀攀猀 眀攀爀攀 琀漀甀最栀攀爀 愀渀搀 氀攀猀猀 挀甀搀搀氀礀Ⰰ 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀㰀⼀椀㸀 洀椀最栀琀 戀攀 昀漀爀 礀漀甀⸀ 䈀甀琀 椀昀 礀漀甀 㰀椀㸀栀愀瘀攀㰀⼀椀㸀 瀀氀愀礀攀搀 琀栀攀 䘀愀洀椀挀漀洀 瘀攀爀猀椀漀渀Ⰰ 䤀✀搀 漀渀氀礀 爀攀挀漀洀洀攀渀搀 琀栀攀 䐀匀 瘀攀爀猀椀漀渀 椀昀 礀漀甀 栀愀瀀瀀攀渀 琀漀 戀攀 愀 栀愀爀搀挀漀爀攀 昀愀渀 漀爀 栀愀瘀攀渀✀琀 琀漀甀挀栀攀搀 椀琀 椀渀 猀攀瘀攀爀愀氀 礀攀愀爀猀⸀ 䴀礀 漀瀀椀渀椀漀渀㼀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀㰀⼀椀㸀 漀渀 琀栀攀 䐀匀 氀漀漀欀猀 愀戀漀甀琀 愀猀 最漀漀搀 愀猀 琀栀攀 倀匀堀 椀渀猀琀愀氀氀洀攀渀琀猀Ⰰ 戀甀琀 椀渀 猀瀀椀琀攀 漀昀 椀琀猀 戀攀猀琀 攀昀昀漀爀琀猀Ⰰ 椀琀 猀琀椀氀氀 昀攀攀氀猀 椀渀挀爀攀搀椀戀氀礀 瀀爀椀洀椀琀椀瘀攀⸀ 吀栀攀爀攀✀猀 愀 洀愀猀猀椀瘀攀 搀椀猀瀀愀爀椀琀礀 戀攀琀眀攀攀渀 愀瀀瀀攀愀爀愀渀挀攀 愀渀搀 最愀洀攀瀀氀愀礀 ⴀⴀ 愀昀琀攀爀 愀氀氀Ⰰ 椀琀✀猀 愀 挀漀渀猀漀氀攀 刀倀䜀 昀爀漀洀 㤀㤀 搀椀猀最甀椀猀攀搀 琀漀 氀漀漀欀 氀椀欀攀 愀 ㈀ 㜀 栀愀渀搀栀攀氀搀 最愀洀攀 ⴀⴀ 愀渀搀 椀琀 挀愀渀 猀漀洀攀琀椀洀攀猀 戀攀 爀攀愀氀氀礀 搀椀猀爀甀瀀琀椀瘀攀⸀ 䄀 䐀匀 爀攀洀愀欀攀 椀渀 昀甀氀氀 ㌀䐀 眀愀猀 愀 挀氀攀瘀攀爀 眀愀礀 昀漀爀 匀焀甀愀爀攀 䔀渀椀砀 琀漀 爀攀愀挀栀 漀甀琀 琀漀 愀 渀攀眀 愀甀搀椀攀渀挀攀 愀渀搀 搀攀洀漀渀猀琀爀愀琀攀 琀栀攀 䐀匀✀猀 最爀愀瀀栀椀挀愀氀 瀀漀琀攀渀琀椀愀氀Ⰰ 戀甀琀 愀 㘀ⴀ戀椀琀Ⰰ ㈀䐀 爀攀洀愀欀攀 瀀爀漀戀愀戀氀礀 眀漀甀氀搀 栀愀瘀攀 戀攀攀渀 洀漀爀攀 瀀愀氀愀琀愀戀氀攀⸀ 吀栀攀 䘀愀洀椀挀漀洀 瘀攀爀猀椀漀渀 椀猀 猀琀椀氀氀 洀礀 瀀爀攀昀攀爀爀攀搀 挀栀漀椀挀攀⸀㰀瀀㸀 㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㈀㸀 㰀椀㸀 䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⠀䐀匀⤀㰀瀀㸀 䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⠀䐀匀⤀㰀瀀㸀 㰀椀洀最 猀爀挀㴀∀昀昀㌀ⴀ搀猀㌀⸀瀀渀最∀㸀 㰀瀀㸀 Final Fantasy III (DS) 䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⠀䐀匀⤀㰀瀀㸀 䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⠀䐀匀⤀㰀瀀㸀 䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⠀䐀匀⤀㰀瀀㸀 䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⠀䐀匀⤀㰀瀀㸀 㰀⼀琀愀戀氀攀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㈀㸀㰀椀㸀䘀愀洀椀挀漀洀㰀瀀㸀 㰀挀攀渀琀攀爀㸀㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㈀㸀㰀椀㸀䐀匀㰀瀀㸀 㰀⼀琀搀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀昀挀ⴀ⸀瀀渀最∀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㔀 ─㸀 㰀⼀琀搀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀昀挀ⴀ㈀⸀瀀渀最∀㸀㰀瀀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀搀猀ⴀ㈀⸀瀀渀最∀㸀㰀瀀㸀 㰀⼀琀搀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀昀挀ⴀ㌀⸀瀀渀最∀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㔀 ─㸀 㰀⼀琀搀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀昀挀ⴀ㐀⸀瀀渀最∀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㔀 ─㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀搀猀ⴀ㐀⸀瀀渀最∀㸀㰀瀀㸀 㰀⼀琀搀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀昀挀ⴀ㔀⸀瀀渀最∀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㔀 ─㸀 㰀⼀琀搀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀昀挀ⴀ㘀⸀瀀渀最∀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㔀 ─㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀搀猀ⴀ㘀⸀瀀渀最∀㸀㰀瀀㸀 㰀⼀琀搀㸀 㰀琀爀㸀 㰀挀攀渀琀攀爀㸀㰀椀洀最 猀爀挀㴀∀昀昀㌀昀挀ⴀ㜀⸀瀀渀最∀㸀㰀瀀㸀 㰀琀搀 眀椀搀琀栀㴀㔀 ─㸀 㰀⼀琀搀㸀 㰀⼀琀愀戀氀攀㸀 VERDICT It's certainly the biggest and most complex of Final Fantasy's 8-bit incarnations, but I'm not sure if it's the best. It completely trumps the other two on a number of levels, but there a few things that bog it down -- namely, the aforementioned part about its mercilessly killing you when you try escaping from even one of the thousands of random battles you stumble into. Then there's the unbalance of the early Job system, the lack of a world map, and some extremely annoying parts where you have to fight random battles while flying around in your airship. Still, Final Fantasy III has too much else going for it (like INVENTING THE JOB SYSTEM) for me to judge it too harshly. And I couldn't think of anywhere else to mention this, but the music that plays when you fly over the flooded surface world for the first time is somehow more haunting than any NES tune should really be. 㰀椀洀最 猀爀挀㴀∀昀昀㌀攀渀搀⸀瀀渀最∀㸀 㰀椀洀最 猀爀挀㴀∀昀昀㌀攀渀搀㈀⸀瀀渀最∀ 㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀⼀琀搀㸀 㰀䤀㸀一攀砀琀㰀⼀䤀㸀㨀 㰀䄀 䠀刀䔀䘀㴀∀⸀⸀⼀昀昀㐀⼀昀昀㐀ⴀ⸀栀琀洀∀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀嘀 ⴀ 䈀愀渀最℀ 娀漀漀洀℀ 匀琀爀愀椀最栀琀⸀⸀⸀琀漀 吀栀攀 䴀漀漀渀℀㰀⼀䄀㸀㰀瀀㸀 㰀愀 栀爀攀昀㴀∀昀昀㌀ⴀ⸀栀琀洀∀㸀䈀愀挀欀 琀漀 䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⴀ 倀愀最攀 㰀⼀愀㸀㰀瀀㸀 Back to the index㰀⼀搀椀瘀㸀 㰀⼀琀搀㸀 㰀猀挀爀椀瀀琀 琀礀瀀攀㴀∀琀攀砀琀⼀樀愀瘀愀猀挀爀椀瀀琀∀㸀㰀℀ⴀⴀ google_ad_client = "pub-5230184257141993"; google_ad_width = 728;最漀漀最氀攀开愀搀开栀攀椀最栀琀 㴀 㤀 㬀 google_ad_format = "728x90_as";最漀漀最氀攀开愀搀开琀礀瀀攀 㴀 ∀琀攀砀琀∀㬀 google_ad_channel = "";最漀漀最氀攀开挀漀氀漀爀开戀漀爀搀攀爀 㴀 ∀ ∀㬀 google_color_bg = "000000";最漀漀最氀攀开挀漀氀漀爀开氀椀渀欀 㴀 ∀昀昀昀昀 ∀㬀 google_color_text = "ffffff";最漀漀最氀攀开挀漀氀漀爀开甀爀氀 㴀 ∀昀昀昀昀昀昀∀㬀 //-->㰀⼀猀挀爀椀瀀琀㸀
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㰀昀漀渀琀 昀愀挀攀㴀愀爀椀愀氀 挀漀氀漀爀㴀眀栀椀琀攀 猀椀稀攀㴀㌀㸀 㰀⼀挀攀渀琀攀爀㸀
㰀⼀䌀䔀一吀䔀刀㸀 吀栀攀 䜀甀爀最愀渀猀 愀爀攀 愀 戀氀椀渀搀 爀愀挀攀 眀椀琀栀 琀栀攀 愀戀椀氀椀琀礀 琀漀 瀀爀漀瀀栀攀猀椀稀攀 琀栀攀 昀甀琀甀爀攀⸀ 吀栀椀渀欀 漀昀 琀栀攀洀 愀猀 㰀椀㸀䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀✀猀㰀⼀椀㸀 琀愀欀攀 漀渀 琀栀攀 䌀椀爀挀氀攀 漀昀 匀愀最攀猀⸀㰀戀爀⼀㸀㰀戀爀⼀㸀㰀戀爀⼀㸀 㰀䌀䔀一吀䔀刀㸀㰀䈀㸀䴀伀伀䜀䰀䔀匀㰀⼀䈀㸀㰀戀爀㸀㰀戀爀㸀㰀椀洀最 猀爀挀㴀∀洀漀漀最氀攀猀⸀瀀渀最∀ 挀氀愀猀猀㴀∀渀漀瀀愀搀∀⼀㸀 㰀倀㸀ऀ
Final Fantasy III is HARD. If not the most difficult game in the series, it is certainly the hardest of the 8-bit entries. A major factor of this is the fact that when any one of your party members attempts to run from a battle, everybody's physical defense immediately drops to zero. Virtually all escape attempts turn your party into sitting ducks. Two party members will usually get killed before they can take their turns, and then the other two's Run commands will fail. Now half your party is dead...and did I mention that stores don't sell Phoenix Down in Final Fantasy III? Even apart from this, Final Fantasy III throws quite a few massive hurdles in your direction. A lot of them simply wouldn't fly they appeared in a game today. They're just too brutal. Too unforgiving. Stuff that went out with the 8-bit era and games like Battletoads. Since I'm getting fond of including numbered lists in these entries, I might as well continue with the trend. Here are the five most difficult challenges posed by Final Fantasy III:㰀⼀琀搀㸀
㰀⼀琀搀㸀
㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀
㰀瀀㸀 㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀
㰀瀀㸀 㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀 㰀琀爀㸀
㰀⼀琀搀㸀
㰀琀愀戀氀攀 戀漀爀搀攀爀㴀 眀椀搀琀栀㴀 ─㸀
First off, the characters are no longer four identical orphans hailing from Topappa. Final Fantasy III's Light Warriors are now individual characters with distinct appearances and personalities.
䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⠀䐀匀⤀㰀瀀㸀
䘀椀渀愀氀 䘀愀渀琀愀猀礀 䤀䤀䤀 ⠀䐀匀⤀㰀瀀㸀 㰀椀洀最 猀爀挀㴀∀昀昀㌀ⴀ搀猀㌀⸀瀀渀最∀㸀 㰀瀀㸀 Final Fantasy III (DS)
㰀⼀琀搀㸀 㰀琀爀㸀
㰀⼀琀搀㸀 㰀⼀琀愀戀氀攀㸀
VERDICT It's certainly the biggest and most complex of Final Fantasy's 8-bit incarnations, but I'm not sure if it's the best. It completely trumps the other two on a number of levels, but there a few things that bog it down -- namely, the aforementioned part about its mercilessly killing you when you try escaping from even one of the thousands of random battles you stumble into. Then there's the unbalance of the early Job system, the lack of a world map, and some extremely annoying parts where you have to fight random battles while flying around in your airship. Still, Final Fantasy III has too much else going for it (like INVENTING THE JOB SYSTEM) for me to judge it too harshly. And I couldn't think of anywhere else to mention this, but the music that plays when you fly over the flooded surface world for the first time is somehow more haunting than any NES tune should really be.
㰀⼀搀椀瘀㸀 㰀⼀琀搀㸀
㰀猀挀爀椀瀀琀 琀礀瀀攀㴀∀琀攀砀琀⼀樀愀瘀愀猀挀爀椀瀀琀∀㸀㰀℀ⴀⴀ google_ad_client = "pub-5230184257141993"; google_ad_width = 728;最漀漀最氀攀开愀搀开栀攀椀最栀琀 㴀 㤀 㬀 google_ad_format = "728x90_as";最漀漀最氀攀开愀搀开琀礀瀀攀 㴀 ∀琀攀砀琀∀㬀 google_ad_channel = "";最漀漀最氀攀开挀漀氀漀爀开戀漀爀搀攀爀 㴀 ∀ ∀㬀 google_color_bg = "000000";最漀漀最氀攀开挀漀氀漀爀开氀椀渀欀 㴀 ∀昀昀昀昀 ∀㬀 google_color_text = "ffffff";最漀漀最氀攀开挀漀氀漀爀开甀爀氀 㴀 ∀昀昀昀昀昀昀∀㬀 //-->㰀⼀猀挀爀椀瀀琀㸀