Astérix et les Vikings (Astérix and the Vikings) - Cell Phone (2006)

Listing Cover

Title Screen

Astérix et les Vikings (Cell Phone)

To tie in with the all new cartoon movie released in 2006, In Fusio released a new cell phone platformer based on the new cinematic adventure, Astérix et les Vikings (Astérix and the Vikings. The movie was a Danish/French co-production based on Astérix et les Normands (Astérix and the Normans).

The Vikings have kidnapped Goudurix, the cousin of village chief Abraracourcix. Astérix then sets out through a winter land to save him from the vile barbarians and bring him back safe and sound to continue his Gaul training.

The game is just a simple re skin of the prior cell phone title, bearing only aesthetic differences with all the same functions. Rocks have become barrels or snowballs, coins have become skulls and Romans are now Vikings. The only new additions to the game is the added danger of seagulls crashing into Astérix and trampolines. There is also an end boss to this game, Olaf the Viking. It's still a barely controllable affair, though maybe with a bit more novelty by being the only game adaptation of the animated movie.

Astérix et les Vikings (Cell Phone)

Astérix et Cléopâtre (Astérix and Cleopatra The Game) - Cell Phone (2007)

Listing Cover


Title Screen


Astérix et Cléopâtre (Cell Phone)

In Fusio's last portable adventure featuring Astérix went in a different route and offered a board game layout. The story is now based on Astérix et Cléopâtre, maybe the most famous of the French mini-hulkster's many adventures.

Over the board, you can land on either mystery squares or mission squares. The mystery squares will bring you either setbacks or rewards, with the rewards being magic potions that send you directly to your goal or extra turns. The mission squares will make the player do one of many different deeds to help the Egyptians building their pyramid, like shooting, fighting Romans, chopping stones or jigsaw puzzling. Once you used up your 30 turns, the game is over, while winning missions will award you more turns.

Like the other In Fusio games, it's a clunky, slow and uneventful game. It works a bit better as a cell phone game than their sidescrollers, but it will hardly hold your attention beyond walking a few steps onto the map.

Astérix et Cléopâtre (Cell Phone)

Astérix aux Jeux Olympiques (Astérix at the Olympic Games) - Nintendo DS / Playstation 2 / Wii / Windows / XBOX 360 (2007)

Wii Cover


XBOX 360 Cover


Nintendo DS Cover

It was once again time for Astérix to go back into the world of live action with the release of Astérix aux Jeux Olympiques (Astérix at the Olympic Games), going into theaters across Europe in January 2008. Even though the second live action movie had skipped on having a video game tie-in (with the movie being based on Astérix et Cléopâtre) probably due to the re branding of Infogrames during the early 2000's, the opportunity to cash in on the Beijing Olympics proved to tempting for Atari. For the 3rd time, Étranges Libellules would lead Europe's favorite hero into an all new arena.

Based partially on the movie by the same name, Astérix and Obélix are tasked to win the Olympic Games in order to help their friend Alafolix marry the beautiful Princess Irina. Alafolix is not the only man to be interested in the Princess however as César's son Brutus is also determined to have her affection and attention, and plans to come out victorious at the Olympics. His plans don't stop there either, in addition to marrying Irina after being the champion he also plans to overthrow his own father and take over the Empire.

One really has to put emphasis on the word "partially" when talking about the story in relation to this game because it barely makes any use of it. While the Olympic games is definitely the setting for the game, the overall storyline is brushed under the rug almost as if Étranges Libellules had no interest of actually doing a movie tie-in but because of timing and business decision, were forced to comply with the demands. This results in so many lose strings and questionable events that never make much sense at all. Basically an evil wizard has given a inter dimensional key that allows him to traverse into all parallel worlds. The result of this is that all the different versions of Astérix (comics, live action, video games) gather together in the game world. It's a similar plot that was used in 2009's Turtles Forever movie. The game uses the XXL engine and similar art style to its characters and locations, but during certain scenes the actors from the live action movie will pop up alongside the cartoon versions of the famous duo. But this crossover is so poorly and makes no change to the game itself, being completely unnecessary and is just an excuse to get the actors into the game to tie in with the movie.

The game is very similar to XXL2 and uses the same general layout of mechanics and progress. Unlockable combos, massive brawls and puzzle solving is done in near exact same fashion. The key difference this time around is the all new Olympic games, giving the game a new element of competitive sports. These games are very similar to the ones found in Mario & Sonic at the Olympic Games which was released in the same month as this game, though the similarities end there. These Olympic games take place in between sections of the game, and can be accessed in its own Olympic Mode. For the first time on a console version, there is now a fully realized 2 player co-op mode where another player can take control of the secondary character at any time he or she may wish to join in.

The new Olympic games sections don't add that much to the overall experience however. These games range from everything from Javelin, Long Jump, Running and the likes. These games controlled with the Wiimote and nunchuk by essentially waggling around either up or down, or left to right for a few seconds before seeing the outcome. Once you've participated in a few of these events they start to feel very dull and control much the same of each other, providing little to spice up the game. The events are still sprinkled with some good Astérix style humor to keep things more in tune with the product, but it usually falls flat and becomes an annoying distraction rather than humorous twist. The rest of the game also makes use of the Wiimote to perform some moves, with the most interesting being the grab function with allows you to whip Romans around.

Despite the game being officially promoted and marketed as first and foremost a Wii title, it seems that the PS2 was initially the lead console for this game. The graphics are actually quite nice for Wii standards, but there is significant pop ups and such found in the scenery and the characters look like they have simply gotten a quick graphical boost at some point, giving them a somewhat mixed look. The Wii controls also work reasonably well but are essentially button presses within waggling and never feel too genuine. In all other versions of this game, the Wii controls are traded for simple button presses and analog stick combination which at times even more better than the Wii controls do. The game play that is brought over from XXL2 still works smoothly regardless of which version you play, and considering how badly received the actual movie was when released, this game easily comes out shining as a good licence title and is arguably much better than the movie it is based on, maybe due to the fact that the game itself does what it can to ignore it. The timing of its release couldn't have been worse though as it was immediately compared to and accused off ripping of Mario & Sonic at the Olympic Games rather unfairly since the game still relies on its own charm and style to deliver some great action and puzzle solving.

In addition to the Wii and PS2 versions, Atari released a HD version on the Xbox360 one year later. Essentially the same game, it features higher resolution graphics and more stable frame rate than the Wii and PS2. It also features better quality textures from what is found in the Windows version. There is also a DS version which takes out all the adventure sequences, making it a Track and Field title. While much better than XXL2's portable affair, it's still a rather empty experience with little depth to the controls and layout.

Astérix aux Jeux Olympiques (Wii)

Astérix aux Jeux Olympiques (Wii)

Astérix aux Jeux Olympiques (Wii)

Astérix aux Jeux Olympiques (Wii)

Astérix aux Jeux Olympiques (Wii)

Astérix aux Jeux Olympiques (Wii)

Xbox360 Screens

Nintendo DS Screens

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