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Japanese Artwork of Western Games

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Nintendo 64
Crash Bandicoot
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Jak and Daxter
SSX

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Xbox/PS2/Gamecube - Pt. 1

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This one technically uses the same image, but Rad is much darker in the US version. The arm is also glowing a bit more and you can make out a bit of the background of one of the canyon levels. The logo has also more color.


The Japanese tried to completely reinvent Crackdown by renaming it Riot Act and sticking these manga characters on the cover, again falsely representing the in-game characters. They also turned the main character white. The new artwork was provided by Monkey Punch, the artist behind Lupin III. The sequel, though, uses the same box art as the North American version.


These are similar, but the North American version shows the main character, while the Japanese one just has a creepy monster thing.


Dark Sector uses a similar color scheme for both covers, although the Japanese one uses solid white on half of it. They also maybe figured that having the character turned around looked more imposing, although the blade weapon is still emphasized in both.


Whoa, the Japanese cover for Darksiders looks excellent. It uses a lot more color, although to be fair, the North American version uses one of those shiny foil packages that reflects colored light, for some reason that only made sense to THQ's marketing department. Also see that Konami published the game in Japan.


Again, another Japanese game that was technically developed in North America - Canada, to be precise. The art style in the Japanese version looks less rendered, though the Servbot head in the American one is neat, subtle marketing for Mega Man Legends 3.


The American cover for this is supposed to be comical, but it's really off putting. The Japanese cover tries to fix that with the usual manga artwork.


These actually aren't THAT different. The Japanese version takes the picture that was in the center of the North American one and expands it, ensuring action. The North American one shows all of the different things you can do - Drive cars! Get money! Meet black men! - suggesting its sandbox nature, very similar to the cover for Crackdown.


The Japanese already known that Front Mission is about big stompy mechs, so they can highlight the human characters. Most Americans probably don't though, hence they take the forefront.


I don't know what's going on in the Japanese cover of Heavy Rain, but it sure is freaky.


Here's the reverse situation, sort of. The American version just shows a fighter pilot, but the Japanese version makes it explicit that, yes, you pilot jet fighters in this game.



<<< Prior Page

Next Page >>>

Page 1:
Nintendo 64
Crash Bandicoot
Tomb Raider

Page 2:
Ratchet & Clank
Jak and Daxter
SSX

Page 3:
Xbox/PS2/Gamecube - Pt. 1

Page 4:
Xbox/PS2/Gamecube - Pt. 2

Page 5:
Xbox 360/PS3 - Pt. 1

Page 6:
Xbox 360/PS3 - Pt. 2

Back to the Index